Bradley2
Player_040
Bradley1
FactionKing—
Awaiting winner
A connected ecosystem of custom Minecraft systems built, repaired and extended for a live factions network.
SugarRushMC required individual gameplay features to work as one dependable experience. The work spans new event systems, persistent player data, economy tools, configurable admin interfaces and integrations with an existing Minecraft 1.8 stack.
Visual recreations of the player and admin experiences developed across the SugarRush plugin suite.
Bradley2
Player_040
Bradley1
FactionKing—
Awaiting winner
Global kits, allowed items, masks, pets and Star Items—all configurable without editing files.
03:42 on point
/warp endGUI-managed rewards with live balance placeholders and right-click rank redemption.
00:15 Supply chest spawned
00:08 Chest opened by Bradley
00:00 Player_04 was eliminated
Bradley wins the eventShared behaviour across permissions, ranks, items, events and server configuration.
Locations, rewards, kits, shop contents and schedules can be managed without rebuilding the plugin.
Tournament inventories, profiles, coins, eliminations and restarts are handled to prevent item loss or abuse.
New work integrates with the server’s factions, pets, enchants, ranks and specialist item plugins.